[gd_resource type="MeshLibrary" load_steps=4 format=3 uid="uid://cxnlt46btvw4b"]

[ext_resource type="Texture2D" uid="uid://dlggbkhxijuy1" path="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg" id="1_5x3ju"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_45hxk"]
albedo_texture = ExtResource("1_5x3ju")

[sub_resource type="BoxMesh" id="BoxMesh_djq7j"]
material = SubResource("StandardMaterial3D_45hxk")

[resource]
item/0/name = "Rock"
item/0/mesh = SubResource("BoxMesh_djq7j")
item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/shapes = []
item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/navigation_layers = 1
