Changed Interactable items to extend Interactable and a
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@ -1,8 +1,7 @@
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extends StaticBody3D
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extends Interactable
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signal Generator_Started
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signal Generator_Started
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@export var promt_message:String = "press e"
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@export var promt_key:String
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@onready var animate = $AnimationPlayer
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@onready var animate = $AnimationPlayer
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@ -1,7 +1,4 @@
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extends StaticBody3D
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extends Interactable
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@export var promt_message:String = "Pickup Key"
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@export var promt_key:String
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func interact(player):
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func interact(player):
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GlobalSettings.HasGeneratorKey = true
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GlobalSettings.HasGeneratorKey = true
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@ -1,9 +1,5 @@
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extends Node3D
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extends Interactable
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@export var promt_message:String = "press e"
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@export var promt_key:String
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func interact(player):
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func interact(player):
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print("vape picked up")
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print("vape picked up")
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queue_free()
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queue_free()
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