diff --git a/Assets/scripts/game_window.gd b/Assets/scripts/game_window.gd new file mode 100644 index 0000000..11bd378 --- /dev/null +++ b/Assets/scripts/game_window.gd @@ -0,0 +1,11 @@ +extends Window + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass