Changed Vape and player to corresponding physics layer
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@ -9,6 +9,8 @@ data = PackedVector3Array(-0.0614, 0.0296, 0.1, 0.0614, 0.0296, 0.1, -0.0614, 0.
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[node name="Vape" instance=ExtResource("1_vwmr2")]
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[node name="StaticBody3D" type="StaticBody3D" parent="Plane" index="0" groups=["Interactable"]]
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collision_layer = 4
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collision_mask = 0
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script = ExtResource("2_l43bx")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Plane/StaticBody3D" index="0"]
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