Added Global sensitivity
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@ -3,9 +3,11 @@ extends Node
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var DEVMODE = true
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var is_paused = false
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var Joystick_Sensitivity = 2
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var Mouse_Sensitivity = 0.02
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var current_map = ""
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var SpawnPoint:Vector3
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var Player_Last_Location = Vector3(0,0,0)
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func SetCurrentMap(selected_map):
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