Added delta to virtual mouse
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@ -10,4 +10,4 @@ func _ready():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var movement = Input.get_vector("move_left","move_right","move_forward", "move_back")
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move_and_collide(movement * Cursor_Speed)
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move_and_collide(movement * Cursor_Speed * delta)
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