Update generator_panel.tscn

This commit is contained in:
2024-08-16 18:06:42 -05:00
parent a97a4e292a
commit 32d8a9c338

View File

@ -7,6 +7,92 @@
[sub_resource type="BoxShape3D" id="BoxShape3D_wv34i"] [sub_resource type="BoxShape3D" id="BoxShape3D_wv34i"]
size = Vector3(0.325256, 0.569397, 0.0860596) size = Vector3(0.325256, 0.569397, 0.0860596)
[sub_resource type="Animation" id="Animation_wkhlx"]
resource_name = "InsertKey"
length = 2.0
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Key:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Key:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0.108054, -0.25, 0, 0.25, 0, 0.108054, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Key:position:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0.283752, -0.25, 0, 0.25, 0, 0.109834, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Key:rotation:x")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(1, 2)
}
tracks/4/type = "bezier"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Key:rotation:y")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(1, 2)
}
tracks/5/type = "bezier"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("Key:rotation:z")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(-1.5708, -0.25, 0, 0.25, 0, -3.14159, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(1, 2)
}
[sub_resource type="Animation" id="Animation_hqjxv"]
resource_name = "NoKey"
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Key:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.108054, 0.0242537)]
}
[sub_resource type="Animation" id="Animation_5a75i"] [sub_resource type="Animation" id="Animation_5a75i"]
resource_name = "Press" resource_name = "Press"
tracks/0/type = "bezier" tracks/0/type = "bezier"
@ -113,92 +199,6 @@ tracks/7/keys = {
"times": PackedFloat32Array(0) "times": PackedFloat32Array(0)
} }
[sub_resource type="Animation" id="Animation_wkhlx"]
resource_name = "InsertKey"
length = 2.0
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Key:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Key:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0.108054, -0.25, 0, 0.25, 0, 0.108054, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Key:position:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0.283752, -0.25, 0, 0.25, 0, 0.109834, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0, 1)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Key:rotation:x")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(1, 2)
}
tracks/4/type = "bezier"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Key:rotation:y")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(1, 2)
}
tracks/5/type = "bezier"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("Key:rotation:z")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(-1.5708, -0.25, 0, 0.25, 0, -3.14159, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(1, 2)
}
[sub_resource type="Animation" id="Animation_hqjxv"]
resource_name = "NoKey"
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Key:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.108054, 0.0242537)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ed3dm"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_ed3dm"]
_data = { _data = {
"InsertKey": SubResource("Animation_wkhlx"), "InsertKey": SubResource("Animation_wkhlx"),
@ -209,8 +209,11 @@ _data = {
[node name="StaticBody3D" type="StaticBody3D"] [node name="StaticBody3D" type="StaticBody3D"]
collision_layer = 4 collision_layer = 4
collision_mask = 4
script = ExtResource("1_i8xx2") script = ExtResource("1_i8xx2")
promt_message = "Insert Key" need_key_prompt = "Key Needed"
has_key_prompt = "Insert Key"
key_inserted_prompt = "Press to Start"
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000396729, 0.0523376, 0.0473022) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000396729, 0.0523376, 0.0473022)
@ -225,6 +228,6 @@ libraries = {
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0447993) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0447993)
[node name="Key" parent="." instance=ExtResource("3_5j477")] [node name="Key" parent="." instance=ExtResource("3_5j477")]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0, 0.108054, 0.0242537) transform = Transform3D(-3.61999e-06, 1, 0, -1, -3.61999e-06, 0, 0, 0, 1, 0, 0.108054, 0.0242537)
[editable path="GeneratorPanel"] [editable path="GeneratorPanel"]