From 35541e5d58ba08459e376d64e30f8a52d580e7cd Mon Sep 17 00:00:00 2001 From: Willow Behar Date: Sun, 9 Jun 2024 17:55:34 -0500 Subject: [PATCH] Empty lines removed --- Assets/scripts/InteractRay.gd | 2 +- Assets/scripts/global_settings.gd | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/scripts/InteractRay.gd b/Assets/scripts/InteractRay.gd index 6368d7d..b8e8681 100644 --- a/Assets/scripts/InteractRay.gd +++ b/Assets/scripts/InteractRay.gd @@ -5,7 +5,7 @@ extends RayCast3D # Called when the node enters the scene tree for the first time. func _ready(): add_exception(owner) - + func _physics_process(delta): prompt.text = "" if is_colliding(): diff --git a/Assets/scripts/global_settings.gd b/Assets/scripts/global_settings.gd index f57d7d2..bef5dcf 100644 --- a/Assets/scripts/global_settings.gd +++ b/Assets/scripts/global_settings.gd @@ -10,6 +10,7 @@ var current_map = "" var SpawnPoint:Vector3 var Player_Last_Location = Vector3(0,0,0) + func SetCurrentMap(selected_map): current_map = selected_map