From 48817f3958f45b471971bc544e937b035bdbc56b Mon Sep 17 00:00:00 2001 From: Willow Behar <2364126-TechRunner@users.noreply.gitlab.com> Date: Thu, 9 May 2024 15:44:53 -0500 Subject: [PATCH] Fixed readme to be more accurate to the project but with nothing in it so far --- README.md | 22 ++-------------------- 1 file changed, 2 insertions(+), 20 deletions(-) diff --git a/README.md b/README.md index 2a74b2c..90f1a36 100644 --- a/README.md +++ b/README.md @@ -1,20 +1,2 @@ -![](https://github.com/sammburr/Basic-FPS-Player-GODOT-4.0/blob/4929a04b2791b13184eea82ead9caaf57894be48/addons/Basic%20FPS%20Player/Assets/Basic%20FPS%20Player.png) - -# Basic-FPS-Player-GODOT-4.0 -(`GDScript`) Godot 4.0 *very* basic FPS player controller with mouse and keyboard input for a kick start in your fps project. -Current version **V1.2** -- Basic walk + jump -- Head bob -- Mouse acceleration + smoothing -- Easy action rebinding - -## Installation -See: [Youtube Installation Video](https://www.youtube.com/watch?v=-yS7S-bYY3s) - -## Usage -All relevant settings are exported to godot to tweak within the editor. - -The character will only listen to mouse input when the mouse is captured; -(`Input.mouse_mode = Input.MOUSE_MODE_CAPTURED`). - -Enjoy! :) +# Untitled Horror Game +## By Willow Behar