Renamed Map 3 to Darkness
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@ -2,6 +2,7 @@
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[ext_resource type="Texture2D" uid="uid://dq01babpxo2uo" path="res://Assets/textures/floor_tile.jpg" id="1_muoda"]
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[ext_resource type="Texture2D" uid="uid://bcko6434fyqaj" path="res://Assets/textures/ceiling_texture.jpg" id="1_oeqqh"]
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[ext_resource type="Environment" uid="uid://daq7qgtcgnsqe" path="res://Assets/Resources/Environments/NearDarkness.tres" id="3_vh7bv"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_uapdb"]
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size = Vector3(1000, 1, 1000)
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@ -23,12 +24,11 @@ uv1_triplanar = true
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material = SubResource("StandardMaterial3D_v0yvq")
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size = Vector3(1000, 0.1, 1000)
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[sub_resource type="Environment" id="Environment_dhgew"]
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background_mode = 1
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background_energy_multiplier = 1.28
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[node name="TestMap3" type="Node3D"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = ExtResource("3_vh7bv")
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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@ -41,8 +41,5 @@ mesh = SubResource("BoxMesh_2q25b")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6, 0)
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mesh = SubResource("BoxMesh_iecqj")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_dhgew")
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[node name="SpotLight3D" type="SpotLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -27.0597, 1.10077, 0)
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