Created Front Door and Medical Symbol on building. Doors have yet to be finished
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class_name Interactable
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extends StaticBody3D
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signal interaction
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@export var prompt_message:String = "Press e"
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func interact(player):
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pass
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emit_signal("interaction")
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18
Assets/scripts/Objects/front_door.gd
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18
Assets/scripts/Objects/front_door.gd
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extends MeshInstance3D
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@export_range(0.1,1,.01) var step:float
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var open:float = 0.0
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var is_opening:bool = false
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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if is_opening:
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open = open + step
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open = clampf(open, 0.0, 1.0)
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else:
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open = open - step
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open = clampf(open, 0.0, 1.0)
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set_blend_shape_value(0, open)
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func _on_interactable_interaction() -> void:
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is_opening = !is_opening
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