Added Forest edge image
This commit is contained in:
@ -209,7 +209,6 @@ _data = {
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[node name="StaticBody3D" type="StaticBody3D"]
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[node name="StaticBody3D" type="StaticBody3D"]
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collision_layer = 4
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collision_layer = 4
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collision_mask = 4
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script = ExtResource("1_i8xx2")
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script = ExtResource("1_i8xx2")
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need_key_prompt = "Key Needed"
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need_key_prompt = "Key Needed"
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has_key_prompt = "Insert Key"
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has_key_prompt = "Insert Key"
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BIN
Assets/textures/ForestEdge.jpg
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BIN
Assets/textures/ForestEdge.jpg
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Binary file not shown.
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After Width: | Height: | Size: 628 KiB |
36
Assets/textures/ForestEdge.jpg.import
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36
Assets/textures/ForestEdge.jpg.import
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@ -0,0 +1,36 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bt6fwovjjak7o"
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path.s3tc="res://.godot/imported/ForestEdge.jpg-0018f9c4930e5d68ad47179a2b326b7a.s3tc.ctex"
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path.etc2="res://.godot/imported/ForestEdge.jpg-0018f9c4930e5d68ad47179a2b326b7a.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Assets/textures/ForestEdge.jpg"
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dest_files=["res://.godot/imported/ForestEdge.jpg-0018f9c4930e5d68ad47179a2b326b7a.s3tc.ctex", "res://.godot/imported/ForestEdge.jpg-0018f9c4930e5d68ad47179a2b326b7a.etc2.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
Assets/textures/ForestEdge.jpg~
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BIN
Assets/textures/ForestEdge.jpg~
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Binary file not shown.
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After Width: | Height: | Size: 696 KiB |
BIN
Assets/textures/ForestEdge.png
Normal file
BIN
Assets/textures/ForestEdge.png
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Binary file not shown.
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After Width: | Height: | Size: 1.2 MiB |
36
Assets/textures/ForestEdge.png.import
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36
Assets/textures/ForestEdge.png.import
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@ -0,0 +1,36 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://n1rs32oen6tb"
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path.s3tc="res://.godot/imported/ForestEdge.png-82accb6b665a1b129bf52dec90fc9f87.s3tc.ctex"
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path.etc2="res://.godot/imported/ForestEdge.png-82accb6b665a1b129bf52dec90fc9f87.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Assets/textures/ForestEdge.png"
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dest_files=["res://.godot/imported/ForestEdge.png-82accb6b665a1b129bf52dec90fc9f87.s3tc.ctex", "res://.godot/imported/ForestEdge.png-82accb6b665a1b129bf52dec90fc9f87.etc2.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
Assets/textures/ForestEdge.png~
Normal file
BIN
Assets/textures/ForestEdge.png~
Normal file
Binary file not shown.
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After Width: | Height: | Size: 1.5 MiB |
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