diff --git a/Assets/scripts/InteractRay.gd b/Assets/scripts/InteractRay.gd index 6eee3f9..6368d7d 100644 --- a/Assets/scripts/InteractRay.gd +++ b/Assets/scripts/InteractRay.gd @@ -11,7 +11,7 @@ func _physics_process(delta): if is_colliding(): var collider = get_collider() if collider is Interactable: - prompt.text = "Press E" + prompt.text = collider.promt_message if Input.is_action_just_pressed("interact"): collider.interact(owner) diff --git a/Assets/scripts/vape.gd b/Assets/scripts/vape.gd index a34290f..2464b09 100644 --- a/Assets/scripts/vape.gd +++ b/Assets/scripts/vape.gd @@ -1,7 +1,7 @@ class_name Interactable extends Node3D -@export var promt_message:String +@export var promt_message:String = "press e" @export var promt_key:String