From 96a234fda2a5e4c0877e7e92572b9d817f86d4d3 Mon Sep 17 00:00:00 2001 From: techrunner Date: Fri, 16 Aug 2024 10:34:54 -0500 Subject: [PATCH] Removed Un-needed variable modifications since the Game node handles passing the paused variable when unpaused or paused signal is emitted --- Assets/scripts/Pause Screen.gd | 2 -- 1 file changed, 2 deletions(-) diff --git a/Assets/scripts/Pause Screen.gd b/Assets/scripts/Pause Screen.gd index 92d0bb3..9667a09 100644 --- a/Assets/scripts/Pause Screen.gd +++ b/Assets/scripts/Pause Screen.gd @@ -19,10 +19,8 @@ func pause_game_button(): $"Pause Menu".hide() hide() Input.mouse_mode = Input.MOUSE_MODE_CAPTURED - GlobalSettings.is_paused = false emit_signal("unpaused") else: - GlobalSettings.is_paused = true show() $"Pause Menu".show() Input.mouse_mode = Input.MOUSE_MODE_VISIBLE