diff --git a/Assets/scripts/Enemy.gd b/Assets/scripts/Enemy.gd index 1148e09..50b438a 100644 --- a/Assets/scripts/Enemy.gd +++ b/Assets/scripts/Enemy.gd @@ -1,3 +1,4 @@ +class_name Enemy extends CharacterBody3D @onready var nav_agent = $NavigationAgent3D diff --git a/Assets/scripts/MapLoader.gd b/Assets/scripts/MapLoader.gd index 39aedf6..efc2097 100644 --- a/Assets/scripts/MapLoader.gd +++ b/Assets/scripts/MapLoader.gd @@ -1,3 +1,4 @@ +class_name MapLoader extends Node3D var Default_Map = "res://Assets/Levels/test_map.tscn" diff --git a/Assets/scripts/player.gd b/Assets/scripts/player.gd index a87c610..433cfd5 100644 --- a/Assets/scripts/player.gd +++ b/Assets/scripts/player.gd @@ -1,3 +1,4 @@ +class_name Player extends CharacterBody3D #Condition Effect diff --git a/Assets/scripts/vapelight.gd b/Assets/scripts/vapelight.gd index 8fa9bcb..d75d532 100644 --- a/Assets/scripts/vapelight.gd +++ b/Assets/scripts/vapelight.gd @@ -1,3 +1,4 @@ +class_name VapeLight extends SpotLight3D var Power = 0.0