Added Loading Screen for 1 second to just hide the player falling after spawning in
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10
Assets/scripts/LoadingScreen.gd
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10
Assets/scripts/LoadingScreen.gd
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@ -0,0 +1,10 @@
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extends Control
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func _init():
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show()
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func _ready():
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$Timer.start()
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func _on_timer_timeout():
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hide()
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