From c49e3030d322f2aa3279d7c9586417277647137a Mon Sep 17 00:00:00 2001 From: techrunner Date: Mon, 9 Sep 2024 13:17:42 -0500 Subject: [PATCH] Rotated Spawn point to look at door --- Assets/Levels/hospital_outside.tscn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Levels/hospital_outside.tscn b/Assets/Levels/hospital_outside.tscn index 78b46dc..68b8a32 100644 --- a/Assets/Levels/hospital_outside.tscn +++ b/Assets/Levels/hospital_outside.tscn @@ -81,7 +81,7 @@ shape = SubResource("ConcavePolygonShape3D_ijd3v") shape = SubResource("ConcavePolygonShape3D_ahx0r") [node name="SpawnPoint" parent="." instance=ExtResource("2_m12tj")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.7104, 0.296161, -0.492134) +transform = Transform3D(0.119652, 0, -0.992816, 0, 1, 0, 0.992816, 0, 0.119652, 15.7104, 0.296161, -0.492134) [node name="InvisibleWall" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 65.3473, 0, 0)