Set player rotation to spawn points rotation
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@ -130,6 +130,7 @@ func recover():
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func respawn():
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func respawn():
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global_position = GlobalSettings.SpawnPoint
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global_position = GlobalSettings.SpawnPoint
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rotation = GlobalSettings.SpawnRotation
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#Timers
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#Timers
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func _on_coughing_timer_timeout():
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func _on_coughing_timer_timeout():
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