Switched hard coded scenes to exported Packed Scenes for easier level changing

This commit is contained in:
Willow Behar
2024-06-01 13:10:20 -05:00
parent 2f22f48eef
commit db57d91044
5 changed files with 24 additions and 7 deletions

View File

@ -1,11 +1,16 @@
[gd_scene load_steps=3 format=3 uid="uid://bhukko76s4u2h"]
[gd_scene load_steps=5 format=3 uid="uid://bhukko76s4u2h"]
[ext_resource type="Script" path="res://Assets/scripts/game_window.gd" id="1_87aie"]
[ext_resource type="PackedScene" uid="uid://dc26wfgxnhsnh" path="res://Assets/game.tscn" id="2_6fjbd"]
[ext_resource type="PackedScene" uid="uid://brmo5qqqtj2mk" path="res://Assets/components/main_menu.tscn" id="2_srceb"]
[ext_resource type="PackedScene" uid="uid://b2knd58e85mif" path="res://Assets/Levels/Apartment.tscn" id="3_psp4g"]
[node name="Game Window" type="Node"]
script = ExtResource("1_87aie")
game_base = ExtResource("2_6fjbd")
main_menu = ExtResource("2_srceb")
[node name="Main Menu" parent="." instance=ExtResource("2_srceb")]
play_level = ExtResource("3_psp4g")
[connection signal="startGame" from="Main Menu" to="." method="_on_main_menu_start_game"]