Switched hard coded scenes to exported Packed Scenes for easier level changing
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@ -1,7 +1,9 @@
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extends Node
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@export var game_base:PackedScene
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@export var main_menu:PackedScene
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func _on_main_menu_start_game():
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var game = load("res://Assets/game.tscn").instantiate()
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var game = game_base.instantiate()
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remove_child($"Main Menu")
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self.add_child(game)
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