Added blood to game over

This commit is contained in:
Willow Behar
2024-05-10 12:57:41 -05:00
parent 0f019153f1
commit e806232d68
5 changed files with 102 additions and 2 deletions

View File

@ -1,6 +1,8 @@
[gd_scene load_steps=2 format=3 uid="uid://dy3tsag0bcs4n"]
[gd_scene load_steps=4 format=3 uid="uid://dy3tsag0bcs4n"]
[ext_resource type="Texture2D" uid="uid://cqpeeihv4xqu0" path="res://Assets/textures/blood/blood-splatter-png-44456.png" id="1_17m2w"]
[ext_resource type="Theme" uid="uid://dnoxpn5kedvxh" path="res://Assets/VCRFont.tres" id="1_hixiq"]
[ext_resource type="Texture2D" uid="uid://dq0t002e183gc" path="res://Assets/textures/blood/blood-splatter-png-44474.png" id="2_b6qbf"]
[node name="Game Over" type="Control"]
layout_mode = 3
@ -19,8 +21,18 @@ grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0.756863)
[node name="Blood-splatter-png-44456" type="Sprite2D" parent="."]
position = Vector2(963, 526)
scale = Vector2(1.64063, 1.21173)
texture = ExtResource("1_17m2w")
[node name="Blood-splatter-png-44474" type="Sprite2D" parent="."]
position = Vector2(987.5, 540.5)
scale = Vector2(0.571385, 0.468723)
texture = ExtResource("2_b6qbf")
[node name="Label" type="Label" parent="."]
self_modulate = Color(1, 0, 0.133333, 1)
self_modulate = Color(1, 0, 0.223529, 1)
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
@ -38,3 +50,23 @@ theme_override_font_sizes/font_size = 200
text = "GAME OVER"
horizontal_alignment = 1
vertical_alignment = 1
[node name="Label2" type="Label" parent="Label"]
self_modulate = Color(0.454902, 0, 0.101961, 1)
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -671.0
offset_top = -92.0
offset_right = 679.0
offset_bottom = 108.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_hixiq")
theme_override_font_sizes/font_size = 200
text = "GAME OVER"
horizontal_alignment = 1
vertical_alignment = 1