extends Control func _on_game_pause_button(): if $Settings.visible: $Settings.hide() $"Pause Menu".show() elif $"Pause Menu".visible: $"Pause Menu".hide() Input.mouse_mode = Input.MOUSE_MODE_CAPTURED else: $"Pause Menu".show() Input.mouse_mode = Input.MOUSE_MODE_VISIBLE func _on_quit_pressed(): get_tree().quit() func _on_resume_pressed(): hide() Input.mouse_mode = Input.MOUSE_MODE_CAPTURED func _on_settings_pressed(): $"Pause Menu".hide() $"Settings".show()