Files
HorrorGame/Assets/scripts/global_settings.gd
2024-06-02 15:29:04 -05:00

17 lines
293 B
GDScript

extends Node
var DEVMODE = true
var is_paused = false
var current_map = ""
var SpawnPoint:Vector3
var Player_Last_Location = Vector3(0,0,0)
func SetCurrentMap(selected_map):
current_map = selected_map
func SetSpawnPoint(pos:Vector3):
SpawnPoint = pos
print("Spawn Point set to ", pos)