Files
HorrorGame/Assets/Objects/generator_panel.tscn
2024-09-03 17:39:51 -05:00

233 lines
7.0 KiB
Plaintext

[gd_scene load_steps=10 format=3 uid="uid://bpc015tk4ehtg"]
[ext_resource type="Script" path="res://Assets/scripts/Generator Panel.gd" id="1_i8xx2"]
[ext_resource type="PackedScene" uid="uid://r4bpij06p34a" path="res://Blender Files/Objects/GeneratorPanel.blend" id="2_4k7uo"]
[ext_resource type="PackedScene" uid="uid://byuejbs64ow32" path="res://Blender Files/Objects/Key.blend" id="3_5j477"]
[sub_resource type="BoxShape3D" id="BoxShape3D_wv34i"]
size = Vector3(0.325256, 0.569397, 0.0860596)
[sub_resource type="Animation" id="Animation_wkhlx"]
resource_name = "InsertKey"
length = 2.0
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Key:position:x")
tracks/0/interp = 1
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tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Key:position:y")
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tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Key:position:z")
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tracks/2/loop_wrap = true
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tracks/3/type = "bezier"
tracks/3/imported = false
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tracks/3/interp = 1
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
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tracks/4/type = "bezier"
tracks/4/imported = false
tracks/4/enabled = true
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tracks/4/loop_wrap = true
tracks/4/keys = {
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
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tracks/5/type = "bezier"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("Key:rotation:z")
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tracks/5/loop_wrap = true
tracks/5/keys = {
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"points": PackedFloat32Array(-1.5708, -0.25, 0, 0.25, 0, -3.14159, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(1, 2)
}
[sub_resource type="Animation" id="Animation_hqjxv"]
resource_name = "NoKey"
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Key:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.108054, 0.0242537)]
}
[sub_resource type="Animation" id="Animation_5a75i"]
resource_name = "Press"
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("GeneratorPanel/Button:blend_shapes/ButtonPressed")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
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tracks/0/path = NodePath("Key:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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}
tracks/1/type = "bezier"
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tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
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"points": PackedFloat32Array(0.108054, -0.25, 0, 0.25, 0),
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tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Key:position:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0.283752, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Key:rotation:x")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/4/type = "bezier"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Key:rotation:y")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/5/type = "bezier"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("Key:rotation:z")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(-1.5708, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/6/type = "value"
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/path = NodePath("Key:position")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.108054, 0.0242537)]
}
tracks/7/type = "bezier"
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/path = NodePath("GeneratorPanel/Button:blend_shapes/ButtonPressed")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ed3dm"]
_data = {
"InsertKey": SubResource("Animation_wkhlx"),
"NoKey": SubResource("Animation_hqjxv"),
"Press": SubResource("Animation_5a75i"),
"RESET": SubResource("Animation_qkow4")
}
[node name="StaticBody3D" type="StaticBody3D"]
collision_layer = 4
script = ExtResource("1_i8xx2")
need_key_prompt = "Key Needed"
has_key_prompt = "Insert Key"
key_inserted_prompt = "Press to Start"
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000396729, 0.0523376, 0.0473022)
shape = SubResource("BoxShape3D_wv34i")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_ed3dm")
}
[node name="GeneratorPanel" parent="." instance=ExtResource("2_4k7uo")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0447993)
[node name="Key" parent="." instance=ExtResource("3_5j477")]
transform = Transform3D(-3.61999e-06, 1, 0, -1, -3.61999e-06, 0, 0, 0, 1, 0, 0.108054, 0.0242537)
[editable path="GeneratorPanel"]