Files
HorrorGame/Assets/scripts/MapLoader.gd
2024-05-29 12:12:33 -05:00

19 lines
358 B
GDScript

class_name MapLoader
extends Node3D
var Default_Map = "res://Assets/Levels/test_map.tscn"
var Test_Map = "res://Assets/Levels/TestMapHospitalTextures.tscn"
var current_map
func openMap(path=GlobalSettings.current_map):
current_map = load(path).instantiate()
add_child(current_map)
func closeMap():
remove_child(current_map)
func _init():
openMap()