Files
HorrorGame/Assets/scripts/Main Menu.gd

23 lines
386 B
GDScript

extends Control
signal startGame
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _on_exit_pressed():
get_tree().quit()
func _on_start_pressed():
emit_signal("startGame")
func _on_settings_pressed():
pass # Replace with function body.
func _on_load_level_pressed():
pass # Replace with function body.