Files
HorrorGame/Assets/scripts/Head.gd

24 lines
768 B
GDScript

extends Node3D
@export var vertical_joystick_sensitity : float = 2
@export var vertical_mouse_sensitivity : float = 0.02
var max_angle_radians = 1.5
func _process(delta):
var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down")
var rotate_degree = -look_velocity.y * vertical_joystick_sensitity
rotate_x(rotate_degree)
func _unhandled_input(event):
if event is InputEventMouseMotion:
var mouse_movement = -event.relative.y
var rotate_amount = mouse_movement * vertical_mouse_sensitivity
var rotation_after = rotate_amount + rotation.x
if rotation_after <= max_angle_radians and rotate_amount > 0:
rotate_x(rotate_amount)
elif rotation_after >= -max_angle_radians and rotate_amount < 0:
rotate_x(rotate_amount)