19 lines
317 B
GDScript
19 lines
317 B
GDScript
extends Control
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signal startGame
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _on_exit_pressed():
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get_tree().quit()
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func _on_start_pressed():
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emit_signal("startGame")
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func _on_settings_pressed():
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pass # Replace with function body.
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