Files
HorrorGame/Assets/scripts/MapLoader.gd
2024-05-09 15:46:13 -05:00

13 lines
306 B
GDScript

extends Node3D
var Default_Map = "res://Assets/Levels/test_map.tscn"
var Test_Map = "res://Assets/Levels/TestMapHospitalTextures.tscn"
func openMap():
print(GlobalSettings.current_map)
var map_instance = load(GlobalSettings.current_map).instantiate()
add_child(map_instance)
func _init():
openMap()