Files
HorrorGame/Assets/scripts/Main Menu.gd
2024-05-09 14:57:28 -05:00

29 lines
524 B
GDScript

extends Control
signal startGame
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _on_exit_pressed():
get_tree().quit()
func _on_start_pressed():
emit_signal("startGame")
func _on_settings_pressed():
pass # Replace with function body.
func _on_load_level_pressed():
$VBoxContainer.hide()
$ItemList.show()
func _on_item_list_item_clicked(index, at_position, mouse_button_index):
if index == 0:
$ItemList.hide()
$VBoxContainer.show()