29 lines
524 B
GDScript
29 lines
524 B
GDScript
extends Control
|
|
|
|
signal startGame
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
pass # Replace with function body.
|
|
|
|
func _on_exit_pressed():
|
|
get_tree().quit()
|
|
|
|
|
|
func _on_start_pressed():
|
|
emit_signal("startGame")
|
|
|
|
|
|
func _on_settings_pressed():
|
|
pass # Replace with function body.
|
|
|
|
|
|
func _on_load_level_pressed():
|
|
$VBoxContainer.hide()
|
|
$ItemList.show()
|
|
|
|
func _on_item_list_item_clicked(index, at_position, mouse_button_index):
|
|
if index == 0:
|
|
$ItemList.hide()
|
|
$VBoxContainer.show()
|