Files
HorrorGame/Assets/scripts/night_stand.gd

13 lines
263 B
GDScript

extends StaticBody3D
@export var promt_message:String = "press e"
@export var promt_key:String
var is_open = false
func interact(player):
if not is_open:
$AnimationPlayer.play("Open")
is_open = true
else:
$AnimationPlayer.play("Close")
is_open = false