Added Direction arrow to spawn for orienting the player after spawn and made it hide if DEVMODE is false
This commit is contained in:
@ -1,7 +1,11 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://cpwg1ula5qbrl"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cpwg1ula5qbrl"]
|
||||
|
||||
[ext_resource type="Script" path="res://Assets/scripts/SpawnPoint.gd" id="1_1dk7k"]
|
||||
[ext_resource type="Texture2D" uid="uid://ddwwxd1akyry6" path="res://Assets/textures/Devmode/DEV_Arrow.png" id="2_uc2p6"]
|
||||
|
||||
[node name="SpawnPoint" type="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.72563, 0.394659, -9.82302)
|
||||
script = ExtResource("1_1dk7k")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.07401, 0)
|
||||
texture = ExtResource("2_uc2p6")
|
||||
|
||||
Reference in New Issue
Block a user