Player and Pause Menu have been setup
This commit is contained in:
2
.gitattributes
vendored
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2
.gitattributes
vendored
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|
||||
# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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||||
2
.gitignore
vendored
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2
.gitignore
vendored
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@ -0,0 +1,2 @@
|
||||
# Godot 4+ specific ignores
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||||
.godot/
|
||||
17
Assets/Tileset.tres
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17
Assets/Tileset.tres
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@ -0,0 +1,17 @@
|
||||
[gd_resource type="MeshLibrary" load_steps=4 format=3 uid="uid://cxnlt46btvw4b"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dlggbkhxijuy1" path="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg" id="1_5x3ju"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_45hxk"]
|
||||
albedo_texture = ExtResource("1_5x3ju")
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_djq7j"]
|
||||
material = SubResource("StandardMaterial3D_45hxk")
|
||||
|
||||
[resource]
|
||||
item/0/name = "Rock"
|
||||
item/0/mesh = SubResource("BoxMesh_djq7j")
|
||||
item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
||||
item/0/shapes = []
|
||||
item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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||||
item/0/navigation_layers = 1
|
||||
28
Assets/components/Pause Screen.gd
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28
Assets/components/Pause Screen.gd
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@ -0,0 +1,28 @@
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||||
extends Control
|
||||
|
||||
|
||||
func _on_game_pause_button():
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||||
if $Settings.visible:
|
||||
$Settings.hide()
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||||
$"Pause Menu".show()
|
||||
elif $"Pause Menu".visible:
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||||
$"Pause Menu".hide()
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
else:
|
||||
$"Pause Menu".show()
|
||||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||||
|
||||
|
||||
|
||||
func _on_quit_pressed():
|
||||
get_tree().quit()
|
||||
|
||||
|
||||
func _on_resume_pressed():
|
||||
hide()
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
|
||||
|
||||
func _on_settings_pressed():
|
||||
$"Pause Menu".hide()
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||||
$"Settings".show()
|
||||
137
Assets/components/Pause Screen.tscn
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137
Assets/components/Pause Screen.tscn
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@ -0,0 +1,137 @@
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||||
[gd_scene load_steps=2 format=3 uid="uid://bwo6gvmi3jcqt"]
|
||||
|
||||
[ext_resource type="Script" path="res://Assets/components/Pause Screen.gd" id="1_tqif2"]
|
||||
|
||||
[node name="Menus" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_tqif2")
|
||||
|
||||
[node name="Pause Menu" type="Control" parent="."]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Pause Label" type="RichTextLabel" parent="Pause Menu"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -35.0
|
||||
offset_right = 35.0
|
||||
offset_bottom = 28.0
|
||||
grow_horizontal = 2
|
||||
text = "Paused"
|
||||
|
||||
[node name="Menu" type="VBoxContainer" parent="Pause Menu"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -35.0
|
||||
offset_top = -50.5
|
||||
offset_right = 35.0
|
||||
offset_bottom = 50.5
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Resume" type="Button" parent="Pause Menu/Menu"]
|
||||
layout_mode = 2
|
||||
text = "Resume"
|
||||
|
||||
[node name="Settings" type="Button" parent="Pause Menu/Menu"]
|
||||
layout_mode = 2
|
||||
text = "Settings"
|
||||
|
||||
[node name="Quit" type="Button" parent="Pause Menu/Menu"]
|
||||
layout_mode = 2
|
||||
text = "Quit
|
||||
"
|
||||
|
||||
[node name="Settings" type="Control" parent="."]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -23.0
|
||||
offset_top = 42.0
|
||||
offset_right = -23.0
|
||||
offset_bottom = 42.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Label" type="Label" parent="Settings"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -20.0
|
||||
offset_right = 20.0
|
||||
offset_bottom = 23.0
|
||||
grow_horizontal = 2
|
||||
text = "Settings"
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Settings"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -223.0
|
||||
offset_top = -430.5
|
||||
offset_right = 223.0
|
||||
offset_bottom = 430.5
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="Settings/VBoxContainer"]
|
||||
custom_minimum_size = Vector2(0, 35)
|
||||
layout_mode = 2
|
||||
color = Color(0.184314, 0.184314, 0.184314, 1)
|
||||
|
||||
[node name="HSplitContainer" type="HSplitContainer" parent="Settings/VBoxContainer/ColorRect"]
|
||||
layout_mode = 2
|
||||
offset_top = 4.0
|
||||
offset_right = 446.0
|
||||
offset_bottom = 27.0
|
||||
|
||||
[node name="Label" type="Label" parent="Settings/VBoxContainer/ColorRect/HSplitContainer"]
|
||||
layout_mode = 2
|
||||
text = "Mouse Sensitity"
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="Settings/VBoxContainer/ColorRect/HSplitContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="ColorRect2" type="ColorRect" parent="Settings/VBoxContainer"]
|
||||
custom_minimum_size = Vector2(0, 35)
|
||||
layout_mode = 2
|
||||
color = Color(0.184314, 0.184314, 0.184314, 1)
|
||||
|
||||
[node name="HSplitContainer" type="HSplitContainer" parent="Settings/VBoxContainer/ColorRect2"]
|
||||
layout_mode = 2
|
||||
offset_top = 4.0
|
||||
offset_right = 446.0
|
||||
offset_bottom = 27.0
|
||||
|
||||
[node name="Label" type="Label" parent="Settings/VBoxContainer/ColorRect2/HSplitContainer"]
|
||||
layout_mode = 2
|
||||
text = "Joystick Sensativity"
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="Settings/VBoxContainer/ColorRect2/HSplitContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[connection signal="pressed" from="Pause Menu/Menu/Resume" to="." method="_on_resume_pressed"]
|
||||
[connection signal="pressed" from="Pause Menu/Menu/Settings" to="." method="_on_settings_pressed"]
|
||||
[connection signal="pressed" from="Pause Menu/Menu/Quit" to="." method="_on_quit_pressed"]
|
||||
22
Assets/components/Wall_a.tscn
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22
Assets/components/Wall_a.tscn
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@ -0,0 +1,22 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://er8qeqe4d466"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://db6enrh77cnbb" path="res://Assets/textures/wall_a.jpg" id="1_52lln"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_igcda"]
|
||||
size = Vector3(5, 3.5, 0.2)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jo56m"]
|
||||
albedo_texture = ExtResource("1_52lln")
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_ivu18"]
|
||||
material = SubResource("StandardMaterial3D_jo56m")
|
||||
size = Vector3(5, 3.5, 0.2)
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("BoxShape3D_igcda")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
mesh = SubResource("BoxMesh_ivu18")
|
||||
skeleton = NodePath("../CollisionShape3D")
|
||||
47
Assets/components/player.tscn
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47
Assets/components/player.tscn
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@ -0,0 +1,47 @@
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||||
[gd_scene load_steps=5 format=3 uid="uid://bcjijcf8br8t4"]
|
||||
|
||||
[ext_resource type="Script" path="res://Assets/scripts/player.gd" id="1_b2ij4"]
|
||||
[ext_resource type="Script" path="res://Assets/scripts/Head.gd" id="2_is0vo"]
|
||||
[ext_resource type="Script" path="res://Assets/components/vapelight.gd" id="2_ndvgb"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_lm3xc"]
|
||||
|
||||
[node name="Player" type="CharacterBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.999344, 0)
|
||||
script = ExtResource("1_b2ij4")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("CapsuleShape3D_lm3xc")
|
||||
|
||||
[node name="Node3D" type="Node3D" parent="."]
|
||||
script = ExtResource("2_is0vo")
|
||||
|
||||
[node name="Camera" type="Camera3D" parent="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.576, 0)
|
||||
current = true
|
||||
|
||||
[node name="VapeLight" type="SpotLight3D" parent="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.934826, 0.355107, 0, -0.355107, 0.934826, 0.012711, 0.254978, 0.0294437)
|
||||
light_color = Color(0.247059, 0.407843, 0.603922, 1)
|
||||
spot_range = 5.368
|
||||
spot_attenuation = 0.847127
|
||||
spot_angle = 62.91
|
||||
spot_angle_attenuation = 1.38495
|
||||
script = ExtResource("2_ndvgb")
|
||||
|
||||
[node name="Severe Coughing Timer" type="Timer" parent="."]
|
||||
wait_time = 10.0
|
||||
|
||||
[node name="Coughing Timer" type="Timer" parent="."]
|
||||
wait_time = 3.0
|
||||
|
||||
[node name="Coughing Recovery" type="Timer" parent="."]
|
||||
wait_time = 5.0
|
||||
|
||||
[node name="Severe Coughing Recovery" type="Timer" parent="."]
|
||||
wait_time = 15.0
|
||||
|
||||
[connection signal="timeout" from="Severe Coughing Timer" to="." method="_on_severe_coughing_timer_timeout"]
|
||||
[connection signal="timeout" from="Coughing Timer" to="." method="_on_coughing_timer_timeout"]
|
||||
[connection signal="timeout" from="Coughing Recovery" to="." method="_on_coughing_recovery_timeout"]
|
||||
[connection signal="timeout" from="Severe Coughing Recovery" to="." method="_on_severe_coughing_recovery_timeout"]
|
||||
23
Assets/components/rock_floor.tscn
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23
Assets/components/rock_floor.tscn
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|
||||
[gd_scene load_steps=5 format=3 uid="uid://dmbqijgut3s51"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dlggbkhxijuy1" path="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg" id="1_rd1yx"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_2xgye"]
|
||||
size = Vector3(10, 1, 10)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jb2bo"]
|
||||
albedo_texture = ExtResource("1_rd1yx")
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_eip3x"]
|
||||
material = SubResource("StandardMaterial3D_jb2bo")
|
||||
size = Vector3(10, 1, 10)
|
||||
|
||||
[node name="Rock Floor" type="StaticBody3D"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.75, 0, 0)
|
||||
shape = SubResource("BoxShape3D_2xgye")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.831642, 0, 0)
|
||||
mesh = SubResource("BoxMesh_eip3x")
|
||||
23
Assets/components/vapelight.gd
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23
Assets/components/vapelight.gd
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@ -0,0 +1,23 @@
|
||||
extends SpotLight3D
|
||||
|
||||
var Power = 0.0
|
||||
var MaxPow = 6
|
||||
var is_vaping = false
|
||||
|
||||
func _ready():
|
||||
light_energy = 0
|
||||
|
||||
func _process(delta):
|
||||
if is_vaping:
|
||||
if light_energy < MaxPow:
|
||||
light_energy += 1 * delta
|
||||
else:
|
||||
if light_energy > 0:
|
||||
light_energy -= .50
|
||||
|
||||
func on():
|
||||
is_vaping = true
|
||||
|
||||
func off():
|
||||
is_vaping = false
|
||||
|
||||
23
Assets/components/wall.tscn
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23
Assets/components/wall.tscn
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@ -0,0 +1,23 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bkbhm2x07o5vd"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dlggbkhxijuy1" path="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg" id="1_gkfw0"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_b1bm2"]
|
||||
size = Vector3(10, 10, 1)
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_nsuje"]
|
||||
size = Vector3(10, 10, 1)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yyl1p"]
|
||||
albedo_texture = ExtResource("1_gkfw0")
|
||||
emission = Color(0.768627, 0.388235, 0.92549, 1)
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0809937, 0, 0)
|
||||
shape = SubResource("BoxShape3D_b1bm2")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
mesh = SubResource("BoxMesh_nsuje")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_yyl1p")
|
||||
11
Assets/scripts/Head.gd
Normal file
11
Assets/scripts/Head.gd
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@ -0,0 +1,11 @@
|
||||
extends Node3D
|
||||
|
||||
@export var vertical_joystick_sensitity : float = 2
|
||||
|
||||
func _process(delta):
|
||||
var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down")
|
||||
rotate_x(-look_velocity.y * vertical_joystick_sensitity * delta)
|
||||
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventMouseMotion:
|
||||
rotate_x(-event.relative.y * 0.02 )
|
||||
140
Assets/scripts/player.gd
Normal file
140
Assets/scripts/player.gd
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@ -0,0 +1,140 @@
|
||||
extends CharacterBody3D
|
||||
|
||||
#Condition Effect
|
||||
enum CONDITION {NORMAL, SPRINTING, VAPING, COUGHING, SEVERE_COUGHING}
|
||||
@export var current_condition = CONDITION.NORMAL
|
||||
func set_condition(con):
|
||||
current_condition = con
|
||||
print("Setting Condition to ", con)
|
||||
|
||||
var will_cough = false
|
||||
var timealive = 0
|
||||
var vapes_per_min = 0
|
||||
|
||||
var current_speed
|
||||
const SPEED_NORMAL = 5.0
|
||||
const SPEED_SPRINTING = 8.0
|
||||
const SPEED_VAPING = 4.5
|
||||
const SPEED_SLOWED = 3.0
|
||||
const SPEED_IMMOBILE = 0.0
|
||||
const JUMP_VELOCITY = 4.5
|
||||
|
||||
#Looking Variables
|
||||
var mouse_sensitivity = 0.02
|
||||
var joystick_sensitity = 2
|
||||
var prev_mouse_location = Vector2()
|
||||
|
||||
|
||||
|
||||
# Get the gravity from the project settings to be synced with RigidBody nodes.
|
||||
var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
|
||||
|
||||
|
||||
func _physics_process(delta):
|
||||
match current_condition:
|
||||
CONDITION.NORMAL:
|
||||
current_speed = SPEED_NORMAL
|
||||
CONDITION.SPRINTING:
|
||||
current_speed = SPEED_SPRINTING
|
||||
CONDITION.VAPING:
|
||||
current_speed = SPEED_VAPING
|
||||
CONDITION.COUGHING:
|
||||
current_speed = SPEED_SLOWED
|
||||
CONDITION.SEVERE_COUGHING:
|
||||
current_speed = SPEED_IMMOBILE
|
||||
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
velocity.y -= gravity * delta
|
||||
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor() and current_condition == CONDITION.NORMAL or current_condition == CONDITION.SPRINTING:
|
||||
velocity.y = JUMP_VELOCITY
|
||||
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var input_dir = Input.get_vector("move_left", "move_right", "move_forward", "move_back")
|
||||
var direction = (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
|
||||
if direction:
|
||||
velocity.x = direction.x * current_speed
|
||||
velocity.z = direction.z * current_speed
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, current_speed)
|
||||
velocity.z = move_toward(velocity.z, 0, current_speed)
|
||||
|
||||
|
||||
move_and_slide()
|
||||
|
||||
var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down")
|
||||
rotate_y(-look_velocity.x * joystick_sensitity * delta)
|
||||
|
||||
#Look mouse controls left and right
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventMouseMotion:
|
||||
rotate_y(-event.relative.x * mouse_sensitivity)
|
||||
|
||||
|
||||
func _process(delta):
|
||||
#Calculations for seeing if you vaped too many times within a short span
|
||||
timealive += delta
|
||||
if int(timealive) % 60 == 0:
|
||||
vapes_per_min = 0
|
||||
if vapes_per_min == randi_range(10,20):
|
||||
will_cough = true
|
||||
vapes_per_min = 0
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("vape"):
|
||||
if current_condition == CONDITION.NORMAL:
|
||||
vapes_per_min += 1
|
||||
set_condition(CONDITION.VAPING)
|
||||
$"Coughing Timer".start()
|
||||
$"Severe Coughing Timer".start()
|
||||
$Node3D/VapeLight.on()
|
||||
|
||||
if event.is_action_released("vape"):
|
||||
$Node3D/VapeLight.off()
|
||||
if current_condition == CONDITION.VAPING:
|
||||
if will_cough and current_condition != CONDITION.SEVERE_COUGHING:
|
||||
set_condition(CONDITION.COUGHING)
|
||||
# Play Coughing Sound
|
||||
$"Coughing Recovery".start()
|
||||
$"Severe Coughing Timer".stop()
|
||||
else:
|
||||
set_condition(CONDITION.NORMAL)
|
||||
$"Coughing Timer".stop()
|
||||
$"Severe Coughing Timer".stop()
|
||||
|
||||
if event.is_action_pressed("sprint"):
|
||||
if current_condition == CONDITION.NORMAL:
|
||||
set_condition(CONDITION.SPRINTING)
|
||||
|
||||
if event.is_action_released("sprint"):
|
||||
if current_condition == CONDITION.SPRINTING:
|
||||
set_condition(CONDITION.NORMAL)
|
||||
|
||||
func recover():
|
||||
will_cough = false
|
||||
match current_condition:
|
||||
CONDITION.COUGHING:
|
||||
set_condition(CONDITION.NORMAL)
|
||||
CONDITION.SEVERE_COUGHING:
|
||||
set_condition(CONDITION.NORMAL)
|
||||
|
||||
|
||||
#Timers
|
||||
func _on_coughing_timer_timeout():
|
||||
will_cough = true
|
||||
|
||||
func _on_severe_coughing_timer_timeout():
|
||||
if current_condition == CONDITION.VAPING:
|
||||
set_condition(CONDITION.SEVERE_COUGHING)
|
||||
$Node3D/VapeLight.off()
|
||||
#Play Coughing Sound
|
||||
$"Severe Coughing Recovery".start()
|
||||
|
||||
func _on_coughing_recovery_timeout():
|
||||
recover()
|
||||
|
||||
func _on_severe_coughing_recovery_timeout():
|
||||
recover()
|
||||
BIN
Assets/textures/Grass.jpg
Normal file
BIN
Assets/textures/Grass.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 794 KiB |
34
Assets/textures/Grass.jpg.import
Normal file
34
Assets/textures/Grass.jpg.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://d2787ecuyoap2"
|
||||
path="res://.godot/imported/Grass.jpg-f426c1783d50435e28ef0b8dc74d62e6.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/Grass.jpg"
|
||||
dest_files=["res://.godot/imported/Grass.jpg-f426c1783d50435e28ef0b8dc74d62e6.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
35
Assets/textures/Rock.import
Normal file
35
Assets/textures/Rock.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dlggbkhxijuy1"
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||||
path.etc2="res://.godot/imported/Mountain brown rock seamless texture 2048x2048.jpg-28ae420fb6608101dbb93c6653a39409.etc2.ctex"
|
||||
metadata={
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"imported_formats": ["etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg"
|
||||
dest_files=["res://.godot/imported/Mountain brown rock seamless texture 2048x2048.jpg-28ae420fb6608101dbb93c6653a39409.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
Assets/textures/Rock.jpg
Normal file
BIN
Assets/textures/Rock.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 943 KiB |
35
Assets/textures/Rock.jpg.import
Normal file
35
Assets/textures/Rock.jpg.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b4wrapx8kjia3"
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||||
path.etc2="res://.godot/imported/Rock.jpg-b7553527d3ced771bdf2cee26ec284ce.etc2.ctex"
|
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metadata={
|
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"imported_formats": ["etc2_astc"],
|
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"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/Rock.jpg"
|
||||
dest_files=["res://.godot/imported/Rock.jpg-b7553527d3ced771bdf2cee26ec284ce.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
Assets/textures/gravel_path.jpg
Normal file
BIN
Assets/textures/gravel_path.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 211 KiB |
34
Assets/textures/gravel_path.jpg.import
Normal file
34
Assets/textures/gravel_path.jpg.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://6tcowk5wlp76"
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path="res://.godot/imported/gravel_path.jpg-a256e38373277290ddca2eb94f31185d.ctex"
|
||||
metadata={
|
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"vram_texture": false
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||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/gravel_path.jpg"
|
||||
dest_files=["res://.godot/imported/gravel_path.jpg-a256e38373277290ddca2eb94f31185d.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
Assets/textures/wall_a.jpg
Normal file
BIN
Assets/textures/wall_a.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 890 KiB |
35
Assets/textures/wall_a.jpg.import
Normal file
35
Assets/textures/wall_a.jpg.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://db6enrh77cnbb"
|
||||
path.etc2="res://.godot/imported/wall_a.jpg-a965d12957ecfb4413d8c7de304c494d.etc2.ctex"
|
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metadata={
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"imported_formats": ["etc2_astc"],
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||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/wall_a.jpg"
|
||||
dest_files=["res://.godot/imported/wall_a.jpg-a965d12957ecfb4413d8c7de304c494d.etc2.ctex"]
|
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|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
24
LICENSE
Normal file
24
LICENSE
Normal file
@ -0,0 +1,24 @@
|
||||
This is free and unencumbered software released into the public domain.
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <https://unlicense.org>
|
||||
20
README.md
Normal file
20
README.md
Normal file
@ -0,0 +1,20 @@
|
||||

|
||||
|
||||
# Basic-FPS-Player-GODOT-4.0
|
||||
(`GDScript`) Godot 4.0 *very* basic FPS player controller with mouse and keyboard input for a kick start in your fps project.
|
||||
Current version **V1.2**
|
||||
- Basic walk + jump
|
||||
- Head bob
|
||||
- Mouse acceleration + smoothing
|
||||
- Easy action rebinding
|
||||
|
||||
## Installation
|
||||
See: [Youtube Installation Video](https://www.youtube.com/watch?v=-yS7S-bYY3s)
|
||||
|
||||
## Usage
|
||||
All relevant settings are exported to godot to tweak within the editor.
|
||||
|
||||
The character will only listen to mouse input when the mouse is captured;
|
||||
(`Input.mouse_mode = Input.MOUSE_MODE_CAPTURED`).
|
||||
|
||||
Enjoy! :)
|
||||
10
game.gd
Normal file
10
game.gd
Normal file
@ -0,0 +1,10 @@
|
||||
extends Node3D
|
||||
|
||||
signal pause_button
|
||||
|
||||
func _ready():
|
||||
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("quit"):
|
||||
emit_signal("pause_button")
|
||||
1
icon.svg
Normal file
1
icon.svg
Normal file
@ -0,0 +1 @@
|
||||
<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 813 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H447l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c3 34 55 34 58 0v-86c-3-34-55-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
|
||||
|
After Width: | Height: | Size: 950 B |
37
icon.svg.import
Normal file
37
icon.svg.import
Normal file
@ -0,0 +1,37 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bduep6u8y6ou7"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
87
project.godot
Normal file
87
project.godot
Normal file
@ -0,0 +1,87 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="HorrorGame"
|
||||
run/main_scene="res://game.tscn"
|
||||
config/features=PackedStringArray("4.2", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=1920
|
||||
window/size/viewport_height=1080
|
||||
|
||||
[input]
|
||||
|
||||
vape={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
look_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
|
||||
]
|
||||
}
|
||||
look_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
|
||||
]
|
||||
}
|
||||
look_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
|
||||
]
|
||||
}
|
||||
look_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
|
||||
]
|
||||
}
|
||||
move_forward={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_back={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":114,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":115,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":97,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
sprint={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":true,"script":null)
|
||||
]
|
||||
}
|
||||
quit={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user