Player and Pause Menu have been setup
This commit is contained in:
17
Assets/Tileset.tres
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17
Assets/Tileset.tres
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@ -0,0 +1,17 @@
|
||||
[gd_resource type="MeshLibrary" load_steps=4 format=3 uid="uid://cxnlt46btvw4b"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://dlggbkhxijuy1" path="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg" id="1_5x3ju"]
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||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_45hxk"]
|
||||
albedo_texture = ExtResource("1_5x3ju")
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||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_djq7j"]
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||||
material = SubResource("StandardMaterial3D_45hxk")
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||||
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||||
[resource]
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item/0/name = "Rock"
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||||
item/0/mesh = SubResource("BoxMesh_djq7j")
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||||
item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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||||
item/0/shapes = []
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||||
item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/0/navigation_layers = 1
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||||
28
Assets/components/Pause Screen.gd
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28
Assets/components/Pause Screen.gd
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@ -0,0 +1,28 @@
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extends Control
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func _on_game_pause_button():
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if $Settings.visible:
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$Settings.hide()
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$"Pause Menu".show()
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elif $"Pause Menu".visible:
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$"Pause Menu".hide()
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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else:
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$"Pause Menu".show()
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _on_quit_pressed():
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get_tree().quit()
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func _on_resume_pressed():
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hide()
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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func _on_settings_pressed():
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$"Pause Menu".hide()
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$"Settings".show()
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137
Assets/components/Pause Screen.tscn
Normal file
137
Assets/components/Pause Screen.tscn
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@ -0,0 +1,137 @@
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[gd_scene load_steps=2 format=3 uid="uid://bwo6gvmi3jcqt"]
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[ext_resource type="Script" path="res://Assets/components/Pause Screen.gd" id="1_tqif2"]
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[node name="Menus" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_tqif2")
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[node name="Pause Menu" type="Control" parent="."]
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visible = false
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Pause Label" type="RichTextLabel" parent="Pause Menu"]
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layout_mode = 1
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -35.0
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offset_right = 35.0
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offset_bottom = 28.0
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grow_horizontal = 2
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text = "Paused"
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[node name="Menu" type="VBoxContainer" parent="Pause Menu"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -35.0
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offset_top = -50.5
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offset_right = 35.0
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offset_bottom = 50.5
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Resume" type="Button" parent="Pause Menu/Menu"]
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layout_mode = 2
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text = "Resume"
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[node name="Settings" type="Button" parent="Pause Menu/Menu"]
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layout_mode = 2
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text = "Settings"
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[node name="Quit" type="Button" parent="Pause Menu/Menu"]
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layout_mode = 2
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text = "Quit
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"
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[node name="Settings" type="Control" parent="."]
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visible = false
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -23.0
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offset_top = 42.0
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offset_right = -23.0
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offset_bottom = 42.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Label" type="Label" parent="Settings"]
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||||
layout_mode = 1
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -20.0
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offset_right = 20.0
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offset_bottom = 23.0
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grow_horizontal = 2
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text = "Settings"
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[node name="VBoxContainer" type="VBoxContainer" parent="Settings"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -223.0
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offset_top = -430.5
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offset_right = 223.0
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offset_bottom = 430.5
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ColorRect" type="ColorRect" parent="Settings/VBoxContainer"]
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||||
custom_minimum_size = Vector2(0, 35)
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layout_mode = 2
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color = Color(0.184314, 0.184314, 0.184314, 1)
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[node name="HSplitContainer" type="HSplitContainer" parent="Settings/VBoxContainer/ColorRect"]
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layout_mode = 2
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offset_top = 4.0
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offset_right = 446.0
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offset_bottom = 27.0
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[node name="Label" type="Label" parent="Settings/VBoxContainer/ColorRect/HSplitContainer"]
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layout_mode = 2
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text = "Mouse Sensitity"
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[node name="HSlider" type="HSlider" parent="Settings/VBoxContainer/ColorRect/HSplitContainer"]
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layout_mode = 2
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[node name="ColorRect2" type="ColorRect" parent="Settings/VBoxContainer"]
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||||
custom_minimum_size = Vector2(0, 35)
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||||
layout_mode = 2
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||||
color = Color(0.184314, 0.184314, 0.184314, 1)
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[node name="HSplitContainer" type="HSplitContainer" parent="Settings/VBoxContainer/ColorRect2"]
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||||
layout_mode = 2
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offset_top = 4.0
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offset_right = 446.0
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offset_bottom = 27.0
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[node name="Label" type="Label" parent="Settings/VBoxContainer/ColorRect2/HSplitContainer"]
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layout_mode = 2
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text = "Joystick Sensativity"
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[node name="HSlider" type="HSlider" parent="Settings/VBoxContainer/ColorRect2/HSplitContainer"]
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layout_mode = 2
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[connection signal="pressed" from="Pause Menu/Menu/Resume" to="." method="_on_resume_pressed"]
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[connection signal="pressed" from="Pause Menu/Menu/Settings" to="." method="_on_settings_pressed"]
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[connection signal="pressed" from="Pause Menu/Menu/Quit" to="." method="_on_quit_pressed"]
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22
Assets/components/Wall_a.tscn
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22
Assets/components/Wall_a.tscn
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@ -0,0 +1,22 @@
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||||
[gd_scene load_steps=5 format=3 uid="uid://er8qeqe4d466"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://db6enrh77cnbb" path="res://Assets/textures/wall_a.jpg" id="1_52lln"]
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||||
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||||
[sub_resource type="BoxShape3D" id="BoxShape3D_igcda"]
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||||
size = Vector3(5, 3.5, 0.2)
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||||
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||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jo56m"]
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||||
albedo_texture = ExtResource("1_52lln")
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||||
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||||
[sub_resource type="BoxMesh" id="BoxMesh_ivu18"]
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||||
material = SubResource("StandardMaterial3D_jo56m")
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||||
size = Vector3(5, 3.5, 0.2)
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||||
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||||
[node name="StaticBody3D" type="StaticBody3D"]
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||||
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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||||
shape = SubResource("BoxShape3D_igcda")
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||||
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||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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||||
mesh = SubResource("BoxMesh_ivu18")
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skeleton = NodePath("../CollisionShape3D")
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47
Assets/components/player.tscn
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47
Assets/components/player.tscn
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@ -0,0 +1,47 @@
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[gd_scene load_steps=5 format=3 uid="uid://bcjijcf8br8t4"]
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||||
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||||
[ext_resource type="Script" path="res://Assets/scripts/player.gd" id="1_b2ij4"]
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||||
[ext_resource type="Script" path="res://Assets/scripts/Head.gd" id="2_is0vo"]
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||||
[ext_resource type="Script" path="res://Assets/components/vapelight.gd" id="2_ndvgb"]
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||||
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_lm3xc"]
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[node name="Player" type="CharacterBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.999344, 0)
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script = ExtResource("1_b2ij4")
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||||
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||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("CapsuleShape3D_lm3xc")
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||||
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[node name="Node3D" type="Node3D" parent="."]
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script = ExtResource("2_is0vo")
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||||
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[node name="Camera" type="Camera3D" parent="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.576, 0)
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||||
current = true
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||||
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[node name="VapeLight" type="SpotLight3D" parent="Node3D"]
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||||
transform = Transform3D(1, 0, 0, 0, 0.934826, 0.355107, 0, -0.355107, 0.934826, 0.012711, 0.254978, 0.0294437)
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light_color = Color(0.247059, 0.407843, 0.603922, 1)
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||||
spot_range = 5.368
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||||
spot_attenuation = 0.847127
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||||
spot_angle = 62.91
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||||
spot_angle_attenuation = 1.38495
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||||
script = ExtResource("2_ndvgb")
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||||
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||||
[node name="Severe Coughing Timer" type="Timer" parent="."]
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wait_time = 10.0
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||||
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[node name="Coughing Timer" type="Timer" parent="."]
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wait_time = 3.0
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||||
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[node name="Coughing Recovery" type="Timer" parent="."]
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wait_time = 5.0
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[node name="Severe Coughing Recovery" type="Timer" parent="."]
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||||
wait_time = 15.0
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[connection signal="timeout" from="Severe Coughing Timer" to="." method="_on_severe_coughing_timer_timeout"]
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||||
[connection signal="timeout" from="Coughing Timer" to="." method="_on_coughing_timer_timeout"]
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[connection signal="timeout" from="Coughing Recovery" to="." method="_on_coughing_recovery_timeout"]
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[connection signal="timeout" from="Severe Coughing Recovery" to="." method="_on_severe_coughing_recovery_timeout"]
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23
Assets/components/rock_floor.tscn
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23
Assets/components/rock_floor.tscn
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@ -0,0 +1,23 @@
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||||
[gd_scene load_steps=5 format=3 uid="uid://dmbqijgut3s51"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dlggbkhxijuy1" path="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg" id="1_rd1yx"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_2xgye"]
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||||
size = Vector3(10, 1, 10)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jb2bo"]
|
||||
albedo_texture = ExtResource("1_rd1yx")
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_eip3x"]
|
||||
material = SubResource("StandardMaterial3D_jb2bo")
|
||||
size = Vector3(10, 1, 10)
|
||||
|
||||
[node name="Rock Floor" type="StaticBody3D"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.75, 0, 0)
|
||||
shape = SubResource("BoxShape3D_2xgye")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.831642, 0, 0)
|
||||
mesh = SubResource("BoxMesh_eip3x")
|
||||
23
Assets/components/vapelight.gd
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23
Assets/components/vapelight.gd
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@ -0,0 +1,23 @@
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||||
extends SpotLight3D
|
||||
|
||||
var Power = 0.0
|
||||
var MaxPow = 6
|
||||
var is_vaping = false
|
||||
|
||||
func _ready():
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||||
light_energy = 0
|
||||
|
||||
func _process(delta):
|
||||
if is_vaping:
|
||||
if light_energy < MaxPow:
|
||||
light_energy += 1 * delta
|
||||
else:
|
||||
if light_energy > 0:
|
||||
light_energy -= .50
|
||||
|
||||
func on():
|
||||
is_vaping = true
|
||||
|
||||
func off():
|
||||
is_vaping = false
|
||||
|
||||
23
Assets/components/wall.tscn
Normal file
23
Assets/components/wall.tscn
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@ -0,0 +1,23 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bkbhm2x07o5vd"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dlggbkhxijuy1" path="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg" id="1_gkfw0"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_b1bm2"]
|
||||
size = Vector3(10, 10, 1)
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_nsuje"]
|
||||
size = Vector3(10, 10, 1)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yyl1p"]
|
||||
albedo_texture = ExtResource("1_gkfw0")
|
||||
emission = Color(0.768627, 0.388235, 0.92549, 1)
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0809937, 0, 0)
|
||||
shape = SubResource("BoxShape3D_b1bm2")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
mesh = SubResource("BoxMesh_nsuje")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_yyl1p")
|
||||
11
Assets/scripts/Head.gd
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11
Assets/scripts/Head.gd
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@ -0,0 +1,11 @@
|
||||
extends Node3D
|
||||
|
||||
@export var vertical_joystick_sensitity : float = 2
|
||||
|
||||
func _process(delta):
|
||||
var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down")
|
||||
rotate_x(-look_velocity.y * vertical_joystick_sensitity * delta)
|
||||
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventMouseMotion:
|
||||
rotate_x(-event.relative.y * 0.02 )
|
||||
140
Assets/scripts/player.gd
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140
Assets/scripts/player.gd
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@ -0,0 +1,140 @@
|
||||
extends CharacterBody3D
|
||||
|
||||
#Condition Effect
|
||||
enum CONDITION {NORMAL, SPRINTING, VAPING, COUGHING, SEVERE_COUGHING}
|
||||
@export var current_condition = CONDITION.NORMAL
|
||||
func set_condition(con):
|
||||
current_condition = con
|
||||
print("Setting Condition to ", con)
|
||||
|
||||
var will_cough = false
|
||||
var timealive = 0
|
||||
var vapes_per_min = 0
|
||||
|
||||
var current_speed
|
||||
const SPEED_NORMAL = 5.0
|
||||
const SPEED_SPRINTING = 8.0
|
||||
const SPEED_VAPING = 4.5
|
||||
const SPEED_SLOWED = 3.0
|
||||
const SPEED_IMMOBILE = 0.0
|
||||
const JUMP_VELOCITY = 4.5
|
||||
|
||||
#Looking Variables
|
||||
var mouse_sensitivity = 0.02
|
||||
var joystick_sensitity = 2
|
||||
var prev_mouse_location = Vector2()
|
||||
|
||||
|
||||
|
||||
# Get the gravity from the project settings to be synced with RigidBody nodes.
|
||||
var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
|
||||
|
||||
|
||||
func _physics_process(delta):
|
||||
match current_condition:
|
||||
CONDITION.NORMAL:
|
||||
current_speed = SPEED_NORMAL
|
||||
CONDITION.SPRINTING:
|
||||
current_speed = SPEED_SPRINTING
|
||||
CONDITION.VAPING:
|
||||
current_speed = SPEED_VAPING
|
||||
CONDITION.COUGHING:
|
||||
current_speed = SPEED_SLOWED
|
||||
CONDITION.SEVERE_COUGHING:
|
||||
current_speed = SPEED_IMMOBILE
|
||||
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
velocity.y -= gravity * delta
|
||||
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor() and current_condition == CONDITION.NORMAL or current_condition == CONDITION.SPRINTING:
|
||||
velocity.y = JUMP_VELOCITY
|
||||
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var input_dir = Input.get_vector("move_left", "move_right", "move_forward", "move_back")
|
||||
var direction = (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
|
||||
if direction:
|
||||
velocity.x = direction.x * current_speed
|
||||
velocity.z = direction.z * current_speed
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, current_speed)
|
||||
velocity.z = move_toward(velocity.z, 0, current_speed)
|
||||
|
||||
|
||||
move_and_slide()
|
||||
|
||||
var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down")
|
||||
rotate_y(-look_velocity.x * joystick_sensitity * delta)
|
||||
|
||||
#Look mouse controls left and right
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventMouseMotion:
|
||||
rotate_y(-event.relative.x * mouse_sensitivity)
|
||||
|
||||
|
||||
func _process(delta):
|
||||
#Calculations for seeing if you vaped too many times within a short span
|
||||
timealive += delta
|
||||
if int(timealive) % 60 == 0:
|
||||
vapes_per_min = 0
|
||||
if vapes_per_min == randi_range(10,20):
|
||||
will_cough = true
|
||||
vapes_per_min = 0
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("vape"):
|
||||
if current_condition == CONDITION.NORMAL:
|
||||
vapes_per_min += 1
|
||||
set_condition(CONDITION.VAPING)
|
||||
$"Coughing Timer".start()
|
||||
$"Severe Coughing Timer".start()
|
||||
$Node3D/VapeLight.on()
|
||||
|
||||
if event.is_action_released("vape"):
|
||||
$Node3D/VapeLight.off()
|
||||
if current_condition == CONDITION.VAPING:
|
||||
if will_cough and current_condition != CONDITION.SEVERE_COUGHING:
|
||||
set_condition(CONDITION.COUGHING)
|
||||
# Play Coughing Sound
|
||||
$"Coughing Recovery".start()
|
||||
$"Severe Coughing Timer".stop()
|
||||
else:
|
||||
set_condition(CONDITION.NORMAL)
|
||||
$"Coughing Timer".stop()
|
||||
$"Severe Coughing Timer".stop()
|
||||
|
||||
if event.is_action_pressed("sprint"):
|
||||
if current_condition == CONDITION.NORMAL:
|
||||
set_condition(CONDITION.SPRINTING)
|
||||
|
||||
if event.is_action_released("sprint"):
|
||||
if current_condition == CONDITION.SPRINTING:
|
||||
set_condition(CONDITION.NORMAL)
|
||||
|
||||
func recover():
|
||||
will_cough = false
|
||||
match current_condition:
|
||||
CONDITION.COUGHING:
|
||||
set_condition(CONDITION.NORMAL)
|
||||
CONDITION.SEVERE_COUGHING:
|
||||
set_condition(CONDITION.NORMAL)
|
||||
|
||||
|
||||
#Timers
|
||||
func _on_coughing_timer_timeout():
|
||||
will_cough = true
|
||||
|
||||
func _on_severe_coughing_timer_timeout():
|
||||
if current_condition == CONDITION.VAPING:
|
||||
set_condition(CONDITION.SEVERE_COUGHING)
|
||||
$Node3D/VapeLight.off()
|
||||
#Play Coughing Sound
|
||||
$"Severe Coughing Recovery".start()
|
||||
|
||||
func _on_coughing_recovery_timeout():
|
||||
recover()
|
||||
|
||||
func _on_severe_coughing_recovery_timeout():
|
||||
recover()
|
||||
BIN
Assets/textures/Grass.jpg
Normal file
BIN
Assets/textures/Grass.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 794 KiB |
34
Assets/textures/Grass.jpg.import
Normal file
34
Assets/textures/Grass.jpg.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://d2787ecuyoap2"
|
||||
path="res://.godot/imported/Grass.jpg-f426c1783d50435e28ef0b8dc74d62e6.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/Grass.jpg"
|
||||
dest_files=["res://.godot/imported/Grass.jpg-f426c1783d50435e28ef0b8dc74d62e6.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
35
Assets/textures/Rock.import
Normal file
35
Assets/textures/Rock.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dlggbkhxijuy1"
|
||||
path.etc2="res://.godot/imported/Mountain brown rock seamless texture 2048x2048.jpg-28ae420fb6608101dbb93c6653a39409.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg"
|
||||
dest_files=["res://.godot/imported/Mountain brown rock seamless texture 2048x2048.jpg-28ae420fb6608101dbb93c6653a39409.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
Assets/textures/Rock.jpg
Normal file
BIN
Assets/textures/Rock.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 943 KiB |
35
Assets/textures/Rock.jpg.import
Normal file
35
Assets/textures/Rock.jpg.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b4wrapx8kjia3"
|
||||
path.etc2="res://.godot/imported/Rock.jpg-b7553527d3ced771bdf2cee26ec284ce.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/Rock.jpg"
|
||||
dest_files=["res://.godot/imported/Rock.jpg-b7553527d3ced771bdf2cee26ec284ce.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
Assets/textures/gravel_path.jpg
Normal file
BIN
Assets/textures/gravel_path.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 211 KiB |
34
Assets/textures/gravel_path.jpg.import
Normal file
34
Assets/textures/gravel_path.jpg.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://6tcowk5wlp76"
|
||||
path="res://.godot/imported/gravel_path.jpg-a256e38373277290ddca2eb94f31185d.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/gravel_path.jpg"
|
||||
dest_files=["res://.godot/imported/gravel_path.jpg-a256e38373277290ddca2eb94f31185d.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
Assets/textures/wall_a.jpg
Normal file
BIN
Assets/textures/wall_a.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 890 KiB |
35
Assets/textures/wall_a.jpg.import
Normal file
35
Assets/textures/wall_a.jpg.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://db6enrh77cnbb"
|
||||
path.etc2="res://.godot/imported/wall_a.jpg-a965d12957ecfb4413d8c7de304c494d.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/textures/wall_a.jpg"
|
||||
dest_files=["res://.godot/imported/wall_a.jpg-a965d12957ecfb4413d8c7de304c494d.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
Reference in New Issue
Block a user