Player and Pause Menu have been setup
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17
Assets/Tileset.tres
Normal file
17
Assets/Tileset.tres
Normal file
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[gd_resource type="MeshLibrary" load_steps=4 format=3 uid="uid://cxnlt46btvw4b"]
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[ext_resource type="Texture2D" uid="uid://dlggbkhxijuy1" path="res://Assets/textures/Mountain brown rock seamless texture 2048x2048.jpg" id="1_5x3ju"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_45hxk"]
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albedo_texture = ExtResource("1_5x3ju")
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[sub_resource type="BoxMesh" id="BoxMesh_djq7j"]
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material = SubResource("StandardMaterial3D_45hxk")
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[resource]
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item/0/name = "Rock"
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item/0/mesh = SubResource("BoxMesh_djq7j")
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item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/0/shapes = []
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item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/0/navigation_layers = 1
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