Player and Pause Menu have been setup
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11
Assets/scripts/Head.gd
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11
Assets/scripts/Head.gd
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extends Node3D
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@export var vertical_joystick_sensitity : float = 2
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func _process(delta):
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var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down")
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rotate_x(-look_velocity.y * vertical_joystick_sensitity * delta)
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func _unhandled_input(event):
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if event is InputEventMouseMotion:
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rotate_x(-event.relative.y * 0.02 )
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