Converted Sensitivity to GlobalSettings variable

This commit is contained in:
2024-06-03 23:33:39 -05:00
parent e5fddc2ecd
commit f4e935c911
2 changed files with 4 additions and 4 deletions

View File

@ -7,14 +7,14 @@ var max_angle_radians = 1.5
func _process(delta): func _process(delta):
var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down") var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down")
var rotate_degree = -look_velocity.y * vertical_joystick_sensitity var rotate_degree = -look_velocity.y * GlobalSettings.Joystick_Sensitivity
rotate_x(rotate_degree) rotate_x(rotate_degree)
func _unhandled_input(event): func _unhandled_input(event):
if event is InputEventMouseMotion: if event is InputEventMouseMotion:
var mouse_movement = -event.relative.y var mouse_movement = -event.relative.y
var rotate_amount = mouse_movement * vertical_mouse_sensitivity var rotate_amount = mouse_movement * GlobalSettings.Mouse_Sensitivity
var rotation_after = rotate_amount + rotation.x var rotation_after = rotate_amount + rotation.x
if rotation_after <= max_angle_radians and rotate_amount > 0: if rotation_after <= max_angle_radians and rotate_amount > 0:
rotate_x(rotate_amount) rotate_x(rotate_amount)

View File

@ -63,7 +63,7 @@ func _physics_process(delta):
move_and_slide() move_and_slide()
var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down") var look_velocity = Input.get_vector("look_left", "look_right", "look_up", "look_down")
rotate_y(-look_velocity.x * joystick_sensitity * delta) rotate_y(-look_velocity.x * GlobalSettings.Joystick_Sensitivity * delta)
func _process(delta): func _process(delta):
#Calculations for seeing if you vaped too many times within a short span #Calculations for seeing if you vaped too many times within a short span
@ -79,7 +79,7 @@ func _input(event):
respawn() respawn()
if not is_paused: if not is_paused:
if event is InputEventMouseMotion: if event is InputEventMouseMotion:
rotate_y(-event.relative.x * mouse_sensitivity) rotate_y(-event.relative.x * GlobalSettings.Mouse_Sensitivity)
if event.is_action_pressed("vape"): if event.is_action_pressed("vape"):
if current_condition == CONDITION.NORMAL: if current_condition == CONDITION.NORMAL: