Files
HorrorGame/Assets/Levels/hospital_outside.tscn
2024-07-18 13:32:41 -05:00

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[gd_scene load_steps=7 format=3 uid="uid://eeymjvfjb5pq"]
[ext_resource type="PackedScene" uid="uid://buu6atwstu731" path="res://Blender Files/Map_Pieces/HospitalOutside.blend" id="1_wpexp"]
[ext_resource type="PackedScene" uid="uid://cpwg1ula5qbrl" path="res://Assets/components/spawn_point.tscn" id="2_m12tj"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_284l6"]
[sub_resource type="Sky" id="Sky_le0bg"]
sky_material = SubResource("ProceduralSkyMaterial_284l6")
[sub_resource type="Environment" id="Environment_g6k2s"]
background_mode = 2
sky = SubResource("Sky_le0bg")
ambient_light_color = Color(0.0503327, 0.0365134, 0.0629242, 1)
fog_enabled = true
fog_light_color = Color(0.193826, 0.181174, 0.240142, 1)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_tm7vo"]
data = PackedVector3Array(-150, 0, 150, 150, 0, -150, 150, 0, 150, -150, 0, 150, -150, 0, -150, 150, 0, -150)
[node name="HospitalOutside" type="StaticBody3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_g6k2s")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.345888, 0, -0.633145)
shape = SubResource("ConcavePolygonShape3D_tm7vo")
[node name="HospitalOutside" parent="." instance=ExtResource("1_wpexp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.345888, 0, -0.633145)
[node name="SpawnPoint" parent="." instance=ExtResource("2_m12tj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 110.663, 13.938, 20.2631)
[editable path="HospitalOutside"]
[editable path="SpawnPoint"]