Commit Graph

196 Commits

Author SHA1 Message Date
d4fa2febe7 Some changes not sure 2024-05-09 15:47:56 -05:00
65de7f3966 Added Level Loading 2024-05-09 15:46:13 -05:00
8d5282191b Added Load Level Item List with back button that works 2024-05-09 14:57:28 -05:00
c0ff8015d3 Removed whitespace 2024-05-09 11:55:52 -05:00
cf5c9ace6f Removed Player and Added Node3D to be used to move player to that location at startup 2024-05-09 11:54:34 -05:00
b67de8d3df Added Loading Screen for 1 second to just hide the player falling after spawning in 2024-05-09 11:53:33 -05:00
31b32e4108 Moved Map to level files that will be loaded into the game scene on startup 2024-05-09 11:52:43 -05:00
44b37420be Added Map Loader to Game to allow for map swaping in the future 2024-05-09 10:15:49 -05:00
2d37e9d326 Added Load Level text to button 2024-05-09 09:55:48 -05:00
6f7305b086 A Test level to look at the textures and test the grid map size 2024-05-08 20:53:23 -05:00
a488fadb16 Added fixed meshes to library 2024-05-08 20:52:46 -05:00
3b2f22ddd6 Added Main Menu Button and connected it to the main menu script 2024-05-08 20:51:45 -05:00
48c5b56acb Fixed Assests 2024-05-08 20:51:09 -05:00
e1811ded25 some starting exports for the new wall asset 2024-05-08 19:47:50 -05:00
94004028a6 Made Grid Mesh Library 2024-05-08 19:46:05 -05:00
1e69f80da8 Hallway import file 2024-05-08 19:45:31 -05:00
5c797b0633 Revert "Revert "Added Basic Hallway wall texture""
This reverts commit 2fb86bba46.
2024-05-08 19:44:57 -05:00
2fb86bba46 Revert "Added Basic Hallway wall texture"
This reverts commit 2977d9df69.
2024-05-08 19:44:18 -05:00
7b484902a0 Added temp ceiling texture 2024-05-08 19:43:25 -05:00
6bb72514cd Added Floor Tile Texture to be changed with a custom one for copyright 2024-05-08 19:43:10 -05:00
e9c3ad69a8 created library for gridmap 2024-05-08 19:41:08 -05:00
2977d9df69 Added Basic Hallway wall texture 2024-05-08 19:40:54 -05:00
76328634a8 Removed Tunnel models 2024-05-08 19:40:31 -05:00
b33341b301 Added and made scenes for open hallway and one wall 2024-05-08 19:40:06 -05:00
b911577cbb Removed cube 2024-05-08 19:39:05 -05:00
3337cdc8aa Removed Old model files 2024-05-08 19:38:42 -05:00
ac86fe9de0 Messed around with the basic tile I had 2024-05-07 18:56:33 -05:00
e0b12b4f16 Imports 2024-05-07 17:33:15 -05:00
e7c9d23b54 Changed window node to basic node to act as a window manager node and added main menu subscene 2024-05-07 17:32:13 -05:00
15e5f05586 Changed window node to basic node to act as a window manager node and added main menu subscene 2024-05-07 17:18:37 -05:00
61c5ce2be7 Added scene change to open up the game scene when pressing the start game button 2024-05-07 17:16:51 -05:00
f016e576ed Added startGame signal and emit a signal on pressing the start button in the main menu 2024-05-07 17:16:02 -05:00
8fc65fd9c9 Added newest stuff 2024-04-21 16:29:09 -05:00
162e428478 Added game_window script 2024-04-07 14:06:05 -05:00
21af9870b9 added global_settings script file 2024-04-07 14:05:45 -05:00
2ffc0a4e33 added look stuff 2024-04-07 14:05:02 -05:00
2fcd546903 Added on_pause to set player variable 2024-04-07 14:01:44 -05:00
ed0f7870a0 added settings menu 2024-04-07 14:01:00 -05:00
963b1d2f91 Added test objects 2024-04-07 14:00:34 -05:00
6cf17eef6f Made it so that when is_paused is true it don's update anything 2024-04-07 13:59:34 -05:00
56270ff158 Added test models 2024-04-07 13:58:38 -05:00
14c98caadd Added pause and unpause signals 2024-04-07 13:58:12 -05:00
524a0557a1 Attempt to make window manager 2024-04-07 13:57:04 -05:00
746a105820 Improved lightig by having it hide when light equals zero 2024-04-07 13:56:24 -05:00
cdf5520bc9 Made basic main menu 2024-04-07 13:48:17 -05:00
643be614c5 Player and Pause Menu have been setup 2024-04-04 15:09:20 -05:00